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Sets script trigger to call when dialog finishes.
Component | Version | macOS | Windows | Linux | Server | iOS SDK |
GameKit | 8.5 | ✅ Yes | ❌ No | ❌ No | ❌ No | ✅ Yes |
Parameter | Description | Example | Flags |
---|---|---|---|
Filename | The database file name where the script is located. | "test.fmp12" | |
ScriptName | The script name. | "MyScript" | |
Parameter | The script parameter. | Optional |
Returns OK or error.
Created 5th November 2018, last changed 8th November 2018
GameKit.GameCenterView.SetLeaderboardTimeScope - GameKit.GameCenterView.SetViewState
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