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GMImage.RandomThreshold

Random threshold image.

Component Version macOS Windows Linux Server iOS SDK
GraphicsMagick 2.0 ✅ Yes ✅ Yes ✅ Yes ✅ Yes ✅ Yes
MBS( "GMImage.RandomThreshold"; ImageRef; thresholds )   More

Parameters

Parameter Description Example
ImageRef The image reference number. 1
thresholds The rectangle. Geometry is specified as a width and height "100x200". With an optional offset "100x200+10+20". For percent values, add a percent on the end, for % values add a %: "100x200%!" "100x200"

Result

Returns "OK" on success.

Description

Random threshold image.
Changes the value of individual pixels based on the intensity of each pixel compared to a random threshold. The result is a low-contrast, two color image. The thresholds_ argument is a geometry containing LOWxHIGH thresholds. If the string contains 2x2, 3x3, or 4x4, then an ordered dither of order 2, 3, or 4 will be performed instead. If a ChannelType argument is specified then only the specified channel is altered. This is a very fast alternative to 'quantize' based dithering.

Created 18th August 2014, last changed 18th August 2014


GMImage.Raise - GMImage.RandomThresholdChannel

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